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have you ever managed to have the game work, or is this a first attempt? Possible issues with lighting, see fix explained above. V5.3.1 - Fix for shadows and lighting but no fix for Prelude flickering. DELETE OLD ShaderOverride if you do switch versions. Choose which version below depending on whether it works for you or not - start with the latest and scale back. Videos and screenshots are up on SolutionGaming here RE6.Ī video is available on here: RE6 Videoġ. Some ground reflections are not quite right (especially in the prelude level) I now know the cause, but need to work out a solution. Spotlight lighting is a bit off, looks clipped from a distance. Re-download to be sure you have the latest files. UPDATE: 7/23/13 Fixed edge refraction issue on water after correcting reflections. UPDATE: 7/29/13 Changed DLL version to avoid some crashing in Leon Chapter. UPDATE: 11/01/13 Fixed all lights and shadows. Added extra settings for water for for different resolutions. Disabled hotkey, was not working reliably with release dll. UPDATE: 12/16/13 Remove v6, this only seemed to work for me. There will still be some flickering in Prelude level though. I believe the SLI line is necessary even if you don't have SLI, but you can try ON and OFF to get it to work. Thanks to Вадим Д for spotting this :-) I had these set already (for some reason) which may explain why I did not see the same problems everyone else did. Lots of people are reporting issues with either flickery/twitchy shadows, or lighting rendering double.Ĭ:\Users\\Documents\CAPCOM\RESIDENT EVIL 6\config.ini Disabled the blanking that happens when pressing 'Pause' so you can still see the scene I've made my own costumes and other fancy modifications for RE4 but quit it in RE5 and no desire to do anything in RE6 - Some companies embrace the idea of communities tweaking and 'adding' to their game, but sadly not all of them share this view.5. If you use custom costumes and other cosmetic tweaks, there's no real way people can really find out about that unless you're, say, uploading vids to show off your work on YouTube, and even then it'd take a serious tit with too much time on their hands to report that AND an even bigger tit on Capcom/Valve's side to try and punish that. There's been no end to the amount of times in RE5 where some random guy joined my online co-op game (While I had cheats // infinite ammo disabled) and yet they had some sort of modification that allowed them to fire any kind of weapon at retardedly obscene rates of fire (Think of a Magnum that can fire 5 times a second) and with infinite ammo - These sort of things wreck the mode both client and server side and are heavily frowned apon. Normally in games (Like SF4 for example) if someone has heavily modified the gameplay and balance of the game, nobody can join that person in a game online unless that person joining was also using the same modification - This doesn't seem to be the case in some games, sadly. Trainers, hacks and other 'beneficial' (If you can call it that) alterations that wreck gameplay are a different matter however.
Mods para resident evil 6 pc mod#
Mods that don't directly tamper with the game, for example custom costumes, they do not effect the outcome of general gameplay in any way, for you or co-op partners and are purely client side, so while you may have a mod that makes Leon look like Sonic the Hedgehog, or nude mods for the sexy ladies of RE, anyone who joins you will not see those changes). Typically there's no real backlash for using purely cosmetic // client side Modifications (ie. One thing I am sure of is that they would have reserved for themselves the right to take action against such 'use' of their product. Then again, they may decide that a little modding is healthy for the game and decide to do nothing about it. If the infraction caused loss of income, they may sue for damages.
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If Capcom found out about modding, they may take away all rights immediately. Whether or not it gets enforced is another matter. This means you typically breach the contract if:Ī) You play around with the data used by the game orī) You copy the data used by the game and put it into another game or a website or whatever. You buy the right to use a copy of the software, but have no claim to ownership rights.
Mods para resident evil 6 pc software#
Most installed software (games included,) come with a licence agreement that prohibits modifying or reverse engineering any part of the game code and/or data. Would I get banned from RE6 for doing this? Αναρτήθηκε αρχικά από Bloo:I would like to mod my copy of RE6 to change the skins,which dosen't really give me any advantage.